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Showing posts with label 3D Studio Max Tutorials. Show all posts
Showing posts with label 3D Studio Max Tutorials. Show all posts

Friday, February 15, 2008

Cebas FinalRender in action for Architects : 3ds max

final render video

A Video presentation by Matt Clementson a moderator from the CGarchitect fR forum has created an exclusive video for Architectural FinalRender Stage-1. I am sure all the CG users doing Interior Rendering and Architectural rendering would benefit and learn the power of FinalRender Stage-1.

Watch The Video….

3ds max Hair Dryer Tutorial

Here’s a simple Tutorial on making of a Hair Dryer using 3ds max by hamid Hadidi from iran. The tutorial takes you through basic modeling skills with the use of polygon modeling. The tricks and tips of 3ds max modeling involved would really help the new users who have started learning the skills of 3ds max. This Tutorial explains step by step with screenshots from3ds max and it would prove useful.

hair dryer

Yellow Ferrari Rendering Tutorial

Yellow Ferrari Rendering Tutorial
It can be nice to ride one….but yes it takes some time to achieve what you wanna really ride..:)

3DM3 has posted a very nice Yellow Ferrari Rendering Tutorial for all you 3ds max 9 lovers. You can learn how you can place your lights and proper Materials to achieve this quality of the Final Render Using 3ds max 9. Together with the Skills of your Mental Ray techniques can prove you the excellent results.

Yellow Ferrari

Check out the Yellow Ferrari Tutorial

Making the 3D Temple Video Tutorial

Here’s a nice Free 3D Video Tutorial on how to make a Temple using 3ds Max and Zbrush and then render it using Vray. I am sure it will unveil some new techniques involved with modeling for all you 3d users out there using 3ds max and Zbrush.

3d temple tutorial

Watch the Free 3d Video Tutorial

Making of the Cheese Platter in Autodesk Maya

cheese platter
The very talented Hau Ming (Jamie) Li created a very nice Realistic Tutorial of the cheese platter using Autodesk Maya 8.5 and post work done using Adobe Photoshop.
Jamie was told to create this based on the original reference, but I feel the point of Shading and Lighting is to show off your texturing skills and give it better lighting if possible. As you can see, the lights are overblown in the original picture. So Jamie added more stuff like blue cheese, cheese cubes, brie cheese, almonds and crackers to make it busier and at the same time, make it look like a painting.

Craft Director Tools 8.1.1

craft animation tools
Craft Animations
announces the release of its new and significantly re-made plug-ins suite, Craft Director Tools. Version 8.1.1 incorporates a number of different customer requests with the unique functionality of supporting Pre-Rigged Solutions.

Curtain010 For Interior Design

DESCRIPTION

High quality medium resolution poly 3d curtain or drape model which will instantly enhance the look of any window or doorway. These curtain and drape models are especially time saving for any architect or interior designer.

Usage :
Any window or doorway

Please Note :
(*.3DS and *.DXF will be emailed to you upon request after the order is placed.)

High quality medium resolution poly 3d curtain or drape model which will instantly enhance the look of any window or doorway. These curtain and drape models are especially time saving for any architect or interior designer.

Usage :
Any window or doorway

Please Note :
(*.3DS and *.DXF will be emailed to you upon request after the order is placed.)

3D Curtain Drape Tutorial Using 3D Studio Max For Interior Design

DESCRIPTION


3D Curtain / Drape Tutorial in 3D Studio Max



Modeling a 3D Curtain/Drape without using any 3D Studio Max plugins. With the simple combinations, starting with a plane and a few modifiers you can develop a whole lot of different Drapes.


Start by drawing a simple Plane with the parameters below


MeshSelect Modifier plays an important part since we only need to modify a particular portion of the Plane. Select by using the subobject vertex option in the Meshselect


Wave Modifier : Add the wave modifier and you will see that it only affects the Selected Mesh vertices selected above . Please note closely that you might need to modify you wave gizmo as you see in the image below


Wave Modifier Values used


Noise Modifier : We need to add the noise modifier to get the shape flow naturally so we dont get precise geometry shape appearing. With the Noise Modifier there is some distortion to make it give a more natural look



Noise Modifier Parameters


Add Another Meshselect and Select the top vertices


Adding another wave modifier with different values displayed below


Wave modifier values


Adding Noise Modifier again


Noise modifier Parameters


MeshSmooth modifier added


MeshSelect Modifier Added again and all the vertices now selected


FFD Box Modifier added with 4x10x2 values and control point moved to get a nice feel


You can see the final result with the minor FFD control points modification we get see the Curtain fly in Air.

Lamp058 For Interior Design

DESCRIPTION

High quality medium resolution poly 3d metal model for use as an accent or light fixture in any living room, bedroom or office. Add this essential element to your rendering to create the right feeling for your render.

Usage :
Home : Living, dining or bedroom rendering Office : Office / Waiting room rendering

Please Note :
(*.3DS and *.DXF will be emailed to you upon request after the order is placed.)

Making Crease Using 3D Studio Max For Interior Design

DESCRIPTION

Making Crease on an Easychair with Polygons using 3D Studio Max.

’\’"chair’

3D Studio Max Tutorials For Interior Design

DESCRIPTION

It is a very simple task in order to achieve a Glow on a lamp using 3D Studio Max. No plugins required..just simple material editor work and you are done getting a nice Glow. This is just a basic sample for lighting the lamp without any videopost work involved.


Below are the Material editor Properties that were set for the render that you see. Please remember to apply Cylindrical Mapping Or Sperical according to your needs to your object for the Radial Gradient Ramp applied to the object.


Hope this helps you in your work.