We are pleased to announce that a major new version of DX Studio™ is now available for download.
New features in this version include…
- A brand new user interface with faster viewports and better quality icons.
- New demos demo_asteroids, demo_arkanoid and demo_waypoints show the power of script to create games. We’ve also added some user demos to show off what current DX Studio users are building and how it’s done.
- A new fractal cloud system effect has been added.
- Faster player - you should notice a performance boost in all of your documents.
- You can now Freeze/Unfreeze objects so they don’t interfere with the editing process.
- A new waypoint system - add ‘Waypoint’ objects, scale them up so the sphere covers the tolerance, then select and link them together. Use the object.path.createViaWaypoints function to then traverse them.
- New events onCollisionBegin and onCollisionEnd notify just once about collisions.
- You can now directly control an animation with object.animationSetPos("myanim", proportion, play); where proportion is between 0 and 1 of the whole animation, and play is true if it should play from this point or false if it should just hold the frame.
- When you add the same mesh after modifying it, it should now just update the file and not create a new mesh entry.
- Unicode support has been added throughout the product.
Download the new version 1.30 from here!
Many thanks for using DX Studio - please let us know if there’s anything you’d like to see in future versions.
DX Studio Team
No comments:
Post a Comment