DESCRIPTION It is a very simple task in order to achieve a Glow on a lamp using 3D Studio  Max. No plugins required..just simple material editor work and you are done  getting a nice Glow. This is just a basic sample for lighting the lamp without  any videopost work involved. Below are the Material editor Properties that were set for the render that  you see. Please remember to apply Cylindrical Mapping Or Sperical according to  your needs to your object for the Radial Gradient Ramp applied to the  object. Hope this helps you in your work.
 
Friday, February 15, 2008
3D Studio Max Tutorials For Interior Design
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10:11 AM
 
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